Release notes here.
Mostly this one is about refinement, but it has some major quality of life additions on the galaxy map, most of those thanks to Asteroid.
- You can now adjust the scale of icons on the galaxy map (this one I added), and the default is a bit bigger. The smaller size was nice last version, but a little TOO squint-causing on most monitors. Now the default is larger and you can tune to taste.
- You can now hover over the links between planets and see intel about them, which explains all the various things that you otherwise had to memorize (why a dashed line, why red, etc, etc). Huge thanks to Asteroid for implementing this.
- Also, linkages that are having an actual wormhole wave coming now show up with an animation. Again thanks Asteroid!
- Nanocaust ships and Macrophage ships can now stack! Hooray for performance in those games that have those factions in huge numbers. Big thanks to Badger, this required a hefty extension to the core mechanics there.
- The stacking code was not working well at ALL with transports, causing all sorts of problems. Thanks to a lot of folks for help there, but particularly to WeaponMaster for figuring out the problem areas.
- The colors of some of the factions are now clearer in the quick starts — big thanks to Puffin for that one.
- Several other bugfixes, balance tweaks, UI improvements, quick start improvements, and so on thanks to all of the above folks. Everybody has been really busy. Thanks all!
More to come soon. Enjoy!
Problem With The Latest Build?
If you right-click the game in Steam and choose properties, then go to the Betas tab of the window that pops up, you’ll see a variety of options. You can always choose most_recent_stable from that build to get what is essentially one-build-back. Or two builds back if the last build had a known problem, etc. Essentially it’s a way to keep yourself off the very bleeding edge of updates, if you so desire.
The Usual Reminders
Quick reminder of our new Steam Developer Page. If you follow us there, you’ll be notified about any game releases we do.
Also: Would you mind leaving a Steam review for some/any of our games? It doesn’t have to be much more detailed than a thumbs up, but if you like a game we made and want more people to find it, that’s how you make it happen. Reviews make a material difference, and like most indies, we could really use the support.