Release notes here.
A collection of bugfixes and balance fixes, mainly.
The big news is that the Warden and Hunter fleets now get off their butts again and will actually come after you in a majorly scary way. The Dark Spire also spawn at a more menacing rate, and the minor factions no longer do the job of killing tachyon sentinels for you. Oh, and hey, the hunter and warden types now actually have more than one entry each!
This should change up the game a ton, just on its own. Major thanks to Badger on basically all of it.
On my end, I’ve been working on the stats revamp that comes prior to the procedural stats mentioned in that giant essay from last release. It’s coming along well, and I hope to have all that out this week.
The Usual Reminders
Quick reminder of our new Steam Developer Page. If you follow us there, you’ll be notified about any game releases we do.
Also: Would you mind leaving a Steam review for some/any of our games? It doesn’t have to be much more detailed than a thumbs up, but if you like a game we made and want more people to find it, that’s how you make it happen. Reviews make a material difference, and like most indies, we could really use the support.