Release notes here! They are short and overall not that exciting, unfortunately. That said, if you’re modding the GUI, it’s a pretty titanic shift in terms of what you’ll find in there now.
So what’s up?
Basically over the last months we’ve learned a lot about what functions we do and do not need in our GUI in order to make it fit all the various screen resolutions and configurations, and to be as performant and attractive as possible. It’s still blocky and untextured right now, so the attractive part isn’t there yet, but with the changes from this week we’re now able to pursue “functional, well-organized, and non-overlapping” with renewed vigor.
There are a few other things in there as well, including some minor changes that make a huge difference in how the balance of AOE units affect things. There’s a few more of the voice acting audio clips that play now, and a few quality of life improvements with hotkeys.
Anyhow… this is one of those “iceberg” releases where it is actually a lot larger than it looks on the surface. 😉